MGS4's Payton Joins Microsoft Halo Crew

제일 마지막 문장에 번지가 TGS에서 얼마전 공개한 티저 영상과 관련한 발표를 한다는 이야기가...


http://www.edge-online.com/news/mgs4s-payton-joins-microsoft-halo-crew

MGS4's Payton Joins Microsoft Halo Crew

By Kris Graft
October 1, 2008

Microsoft Game Studios head Phil Spencer told Edge on Wednesday that the firm has added a "group of industry heavy hitters" to its lineup, including former Kojima Productions assistant producer Ryan Payton, confirming recent rumors.

Payton was assistant producer on the recently-released Metal Gear Solid 4, playing a role in injecting Western design elements into the decidedly Japanese series. He also aided in the actual design of Metal Gear Online and Metal Gear Solid Portable Ops.

To gamers, he's best known as a Western liaison for Tokyo, Japan-based Konami subsidiary Kojima Productions, the studio behind Metal Gear.

Payton left Kojima Productions for Washington State due to family-related issues earlier this year.

Payton is rumored to be directing a new Halo project, although a Microsoft rep would not confirm that information.

The rep only stated, "The team is working on upcoming and existing Halo games."

Also confirmed to be joining MGS is programming ace Corrine Yu, formerly of Gearbox Software, and her husband, artist Kenneth Scott of Doom house id Software.

Microsoft also confirmed that David Wu, former tech director at Full Auto developer Pseudo Interactive, and ex-Bungie content manager Frank O'Connor are also on Microsoft's Halo team.

Spencer said in a statement, "Microsoft Game Studios is thrilled to have such talented people working to develop new and exciting projects within the Halo universe and supporting existing projects from studios like Bungie and Ensemble."

Ensemble is currently developing Halo Wars, which will be the studio's final game before Microsoft shutters the developer.

The confirmation of the hirings comes days before the Tokyo Game Show, where, according to the Microsoft rep, Halo house Bungie will be making a major announcement regarding the recently-released Halo teaser video.

by 갱도령 | 2008/10/02 08:46 | Xbox 360 | 트랙백 | 덧글(0)

New Halo Helmed By MGS4 Producer

코지마 프로덕션에서 MGS4 제작에 큰 기여를 했던 Ryan Payton이 얼마전에 코지마 프로덕션을 나왔다는 뉴스가 전해졌는데 이와 관련해서 오늘 Kotaku에 루머가 떴습니다.

Ryan Payton이 MS에 입사를 했으며 피터 잭슨이 관여 하고 있는 Halo Chronicles를 담당한다는 소식입니다. 얼마전에 기어박스의 Corrine Yu와 id의 Kenneth Scott의 MS로의 이동과 함께 관심을 끄는 대목이 아닐 수 없습니다.

Halo 유니버스를 가지고 열심히 돈 벌어보겠다는 MS의 계획이 착착 진행중이네요.


http://kotaku.com/5050561/new-halo-helmed-by-mgs4-producer

Rumor has it that Ryan Payton, late of Kojima Productions, has landed a pretty impressive job here in the states.

Our very reliable sources tell us that Payton has been hired by Microsoft to be the creative director on the upcoming, and still not dead, Peter Jackson Halo game.

The news, very reliable news, comes weeks after we broke the news that Gearbox Director of Technology Corrinne Yu had been hired by Microsoft Game Studios to be Principle Engine Architect for Microsoft's Halo Franchise Team.

Rumor had it at the time that Yu and her husband, Kenneth Scott were both joining Microsoft Game Studios. Scott is an art director at id Software.

Payton, assistant producer on Metal Gear Solid 4, has been credited with spearheading a more Western approach to controls for Metal Gear Solid 4, making the game far more approachable and much tighter than the previous installment. He also helped warm the MGS4 team up to more Western developed games like Gears of War as well.

We heard back from Microsoft and they hit us up with "Microsoft does not comment on rumors or speculation.” Which in Microsoft speak is almost tantamount to a confirmation.

by 갱도령 | 2008/09/17 03:25 | Xbox 360 | 트랙백 | 덧글(0)

Gearbox의 기술담당 디렉터가 MS로

http://kotaku.com/5042782/why-all-this-gearbox-halo-4-talk-heres-why-maybe

최근 끊이지 않고 있는 Gearbox의 Halo 4 제작 소문이 아무래도 이것과 연관이 있는 듯 합니다.

Gearbox에서 Director of Technology를 맡고 있었던 Corrine Yu씨가 MS로 자리를 옮기면서 Halo Team을 맡게 된다고 합니다.

자세한 내용은 링크로 ㄱㄱㅅ

Why All This Gearbox Halo 4 Talk? Here's Why... (Maybe)

Earlier we posted that Gearbox Software (Brothers In Arms, Borderlands) was rumored to be working on Halo 4. With Bungie out of the picture, Gearbox does seem like a logical fit — the developer did do the PC version of Halo: Combat Evolved.

What's more, Gearbox boss Randy Pitchford stated in February: "I've started a new project. It's big. It's, like, look-at-our-line-up-and-imagine-something-even-bigger kind of big. I'm Directing it myself. I can't mention it publicly yet. When you find out what this is, you'll likely agree that I can't oversell this one." But that doesn't necessarily mean Gearbox is doing Halo 4. The "big" project Pitchford is talking about could be something else entirely. And Halo 4 hasn't even been announced. (Though, Microsoft would be silly not to do it.)

So, why all this talk about Gearbox and Halo 4?

The current Director of Technology at Gearbox is Corrinne Yu. Corrinne Yu (pictured) has been called, for lack of a better comparison, "the John Carmack of female programmers". She's an industry vet, cutting her teeth as the Lead Programmer for the 3DO's Asia launch, going on to work as Lead Programmer for the Prey Engine and even working as Director of Technology at John Romero's ill-fated ION Storm and also at 3D Realms.

Her recent work at Gearbox includes programming Brothers in Arms, Aliens: Colonial Marines and Borderlands. So why all this talk about Corrinne Yu? We've come in possession of an internal Gearbox email that Yu sent out. It reads:

by 갱도령 | 2008/08/28 15:50 | Xbox 360 | 트랙백 | 덧글(0)

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